But as I continued to play, my stance softened, and I grew to accept its presentation, including the obligatory video game humour, which sometimes feels forced. The problem with being a fan like this is I wasn’t too keen on the interpretation of Arthur, who comes across as angry and arrogant to start. So, seeing these Knights and characters like Morgana displayed in video game form really excited me. I love the lore and books like Sir Gaiwan and The Green Knight. You see, I’m a massive fan of King Arthur and the Knights of the Round Table. To begin with, I was very conflicted about the game’s plot. With the help of the spirits of his fallen Knights, he must slay the giants, save Camelot and get everyone home. With Camelot’s citizens scattered and the Knights fallen, Merlin revives King Arthur to save the day. Merlin steps in to save the day (sort of), transporting the giant back to the Astral Dimension, along with Camelot itself, which causes a whole new problem. All the Knights get slain by a humongous void giant, with Excalibur being shattered in the process. The Knights of the Round Table are on the quest for the holy grail. But there is something particularly special about this one that had me pretty hooked, and it’s not just because it’s based on King Arthur and the Knights of the Round Table. It’s a game that feels similar to heavy hitters in the genre, such as Hades, with its fast, fluid action and addictive upgrade system. Giant: The Broken Excalibur is a top-action game with rogue-lite elements. Review code provided with many thanks to PQube. System: Nintendo Switch (also on Steam (Windows), PS4 & Xbox)ĭeveloper|Publisher: Gambir Game Studio| PQube
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